package winOrDie.graphicsInterface.GameMenu;

import java.util.EventObject;

public class Composite_Main_Event extends EventObject {
	
	private int eventType = -1;
	
	public static class Event_Types {
		public static final int LIST_GAMES = 0;
		public static final int JOIN_GAME = 1;
		public static final int CREATE_GAME = 2;
		public static final int OPTIONS = 3;
	}

	
	public int getEventType() {
		return eventType;
	}

	public void setEventType(int eventType) {
		this.eventType = eventType;
	}
	public Composite_Main_Event(Object source) {
		super (source);
	}
	
	
	
}
